The Cottage Industry Spawned From a Video Game

The masochistic gameplay loop of Elden Ring — live, die, die and die again — sprouted a cottage industry of streamers displaying their misery to audiences all over the world. Zachary Small, a culture reporter for The New York Times, explains.

​The masochistic gameplay loop of Elden Ring — live, die, die and die again — sprouted a cottage industry of streamers displaying their misery to audiences all over the world. Zachary Small, a culture reporter for The New York Times, explains.  

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